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Blender Weekly Newsletter - Monday, March 30, 2015

Blender newsletter

Top new questions this week:

Why does Blender use so much memory for large textures?

Using a single 6K texture at only 227kb in size, spikes the memory usage to a crazy 144mb of memory in Blender. It was brought up in this bug report, but closed. Why can image editors ...

texturing memory-management  
asked by Andrew Price 15 votes
answered by ideasman42 16 votes

Is there a smart way to apply a better transition between colours while maintaining one solid colour per face?

I recently started using blender for a project. I have tried using a color ramp with a transition between the 4 colours, but the result is too smooth when applied: Im aiming to achieve this kind of ...

materials workflow shaders  
asked by devchimp 7 votes
answered by Chebhou 9 votes

Combining multiple textures with a white background

I'd like to sort of "overlay" these shaders, but the only options are mix and add. Allow me to explain. I made two images, both white background, one with red scribbles and one with blue scribbles, ...

cycles texturing materials shaders  
asked by meed96 7 votes
answered by cegaton 8 votes

Using the Camera Data Node

The wiki for camera data node very thoroughly explains the use of this 3 available options: View Vector A Camera space vector from the camera to the shading point. View Z Depth How ...

nodes  
asked by cegaton 6 votes
answered by Chebhou 5 votes

How to loop the particle simulation indefinitely?

I've made a simple snowfall particle simulation (using gandalf3's solution: How to make particles fall like snow). Is there a way to loop the animation, so the transition between last frame and first ...

animation particles  
asked by Gonzou 6 votes
answered by Chebhou 5 votes

How to mix 2 shaders depending on distance from camera

I want to mix 2 shaders in a way, that part of a mesh that is more far away from camera are using one of my shaders, and part of the mesh that is closer to my shaders is using another shader, with ...

cycles shaders  
asked by Ivan Kartofanov 6 votes
answered by Gonzou 12 votes

What's going wrong with my Luxrender Prism?

I've just started playing around with LuxRender in Blender. I've made a scene with a sun and light going through a slit into a prism. To the prism I have assigned the prisma material from the ...

rendering external-applications  
asked by Leo Sutton 5 votes

Greatest hits from previous weeks:

How would you cut a shape out of an object using another object?

Coming from SketchUp one of the tools I miss most is the circle draw tool which lets you draw a circle on any face and then you could extrude it in/out. The only tool that I know of that comes close ...

workflow modeling  
asked by Qwertie 18 votes
answered by Thom Blair III 23 votes

How to Import a model with textures applied?

I have downloaded a model from this website. It comes with all the textures as .tga files. I want to import all the files into blender so it looks exactly as it does on the website, textures applied ...

texturing import  
asked by novs12 4 votes
answered by stacker 7 votes

Can you answer these?

when i try to uv unwrap my mesh , blender hangs and become unresponsive, why?

I am new to blender, when i try to uv unwrap my mesh, blender hangs and become unresponsive. the mesh has nearly 35000 faces. it is a subdivided sphere which i used for sculpting. when i uv unwrap a ...

texturing uv sculpting  
asked by user1101611 1 vote

Character's mesh distorts in illogical ways

I have now used the extrude command successfully a number of times, yet I am still very much a noob. Yet, when I tried to extrude the stomach to give my character some paunch, the mesh seems to ...

modeling  
asked by Tullerie 1 vote

Overlay a Shader

In addition to the Mix Shader node, there is also the Add Shader node. Now if I have two shaders that are the same with small differences, they both get added, and if there are similar areas they ...

cycles image shaders  
asked by meed96 3 votes
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