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Blender Weekly Newsletter - Monday, June 30, 2014

Blender newsletter

Top new questions this week:

Stop rendering each time camera is moved or anything else is modified

For some reason I managed to make the camera render every time I move it to a new position, move an object, modeling or whatever. I want the camera to ONLY render when I hit F12. What have I done …

rendering camera  
asked by Lars 6 votes
answered by John Burrill 8 votes

How to add a normal map texture and a diffuse texture on a model in cycles?

When I add a normal map texture in cycles I do this - How to combine the normal map texture with a diffuse|color texture? I don't have much knowledge about the nodes in cycles and I have no idea …

cycles texturing nodes  
asked by Vladimir 5 votes
answered by gandalf3 3 votes

How to get mouse position in a window with Python?

I want to detect if the mouse is in certain area of the 3d View, so I can display a custom menu when it will be in the left top corner, over the view name ("User Persp" etc).

python interface viewport  
asked by PLyczkowski 5 votes
answered by lucblender 3 votes

Shortcut key for smooth shading

In edit mode I can press W to bring up the specials menu, then D to shade smooth. Is there any shortcut key for shade smooth in object mode? I know I can assign a key, but wanted to know if there …

viewport shortcut  
asked by David 5 votes
answered by gandalf3 5 votes

How does the GPL apply to code in Blender files? (e.g. Drivers)

It's known that any Python script running inside Blender must be GPLv2+ compatible, but what about driver expressions? Does this mean all my Blend files have to be GPL as well? What are the …

python scripting  
asked by ideasman42 4 votes
answered by ideasman42 4 votes

Python 2.x class in 3.x

I need to use a class written in Python 2.x, but get tons of errors in Blender 2.71 Python 3, any ways around this problem?

python  
asked by Gilles 3 votes
answered by Garrett 5 votes

Mixing forward and inverse kinematics

So I've made a simple, yet effective human rig with both arms and legs configured to use inverse kinematics (with an IK constraint, pole and target all set up). This works fine for me and does the …

rigging  
asked by Setzer22 3 votes
answered by sambler 1 vote

Greatest hits from previous weeks:

RC 2.7 Blender/Volumetric Shading Cycles

I went onto blender.org and saw a Release Candidate for Blender 2.7 came out. In the description it seems the long awaited volumetric shading in cycles has been released. From what it sounds like is …

cycles shaders  
asked by user2593789 1 vote
answered by noemisDE 1 vote

Import SketchUp ".skp" files

I am new with Blender. I changed to it because now I am using Ubuntu. Previously on Windows I used to work with SketchUp, and I still have many projects, that I would like to import *.skp into Blender …

import file-format compatibility  
asked by Gediminas Jeremiah Gudelis 11 votes
answered by G M 2 votes

Can you answer these?

Makehuman pose broken between 2.69 and 2.7x

I just upgraded from Blender 2.69 to 2.71. I loaded my previous save file and found, to my dismay, that my pose no longer displayed properly. I'm using Makehuman version 1.0.0. It appears that FK …

makehuman  
asked by TurtlesAreCool 1 vote

How do I get my layers back?

My layers are gone and I'm in global view. How do I get them back? I've tried the numbers, shift + numbers, I'm in global view and nothing works. Please help!

interface layers  
asked by Jill 1 vote

Blender script works differently in/out of for loop

My goal is to automatically load a MakeHuman model and apply a CMU mocap file on it. This works perfectly fine in Python (using interactive window), but when I try to do it as a batch script, I get a …

python scripting armature transforms makehuman  
asked by user1238826 1 vote
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