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Blender Weekly Newsletter - Monday, June 27, 2016

Blender Weekly Newsletter

Top new questions this week:

How to make a spiked sphere?

I know how to make it manually with cone rotation around the sphere. but maybe there's much simpler solution or addon that has that option, preferably not very high poly solution. Also if possible I ...

modeling  
asked by notverybright 15 votes
answered by Paul Gonet 24 votes

Deform a mesh object in a random manner in Blender using Python

I want to convert simple plane (left) into randomly deform plane (right) using python scripting. The intented deformation should be in x,y dimension. Anybody has idea, I am newbei in blender-python. ...

python modeling mesh  
asked by Mehmood 6 votes
answered by batFINGER 3 votes

Is cycles fresnel node physically correct?

Good afternoon. There have been people in the community saying that cycles' fresnel and glossy BSDF's roughness(i.e the roughness does not affect the fresnel, correctly) are not physically correct. I ...

cycles  
asked by Dembos 6 votes

Subdivide hexagon surface into equilateral triangles

I'm not very experienced with Blender and I'm looking for a way to subdivide a hexagonal face into triangles. Basically I want to turn this: into this: while having the ability to control the ...

modeling  
asked by Barker 6 votes
answered by Duarte Farrajota Ramos 10 votes

How to check if an object has a uvmap with python?

How would I test if an object object has a uv map from Python? Run some code in this case, otherwise throw an error.

python uv  
asked by John Roper 6 votes
answered by ideasman42 7 votes

What to pay attention when modelling for animation?

Modelling must be one of the first things to be done when it comes to 3D art and it must be one of the most intuitive stuff that depends more on practise. But, after 2yrs with Blender, when I finally ...

modeling animation  
asked by bzal 4 votes
answered by sambler 3 votes

Glass render problem

I am trying to render a lightbulb in cycles. I am still very new to this, but I cannot get the material correct and it is bugging me. I have the IOR at 1.5. I also set the film to transparent, but ...

materials  
asked by Greg Klein 4 votes

Greatest hits from previous weeks:

How can curves be converted to meshes?

Is is possible to remove the curves and only have the mesh of a tree that was created with the saplings add-on? I'd like to apply a decimate modifier to have a few low-poly trees, but this doesn't ...

modifiers curves conversion  
asked by stacker 18 votes
answered by wchargin 21 votes

I can't see my background image in the 3D view

I try to set up an image as background for a basic blender tutorial, but it isn't visible. Here is a screenshot of blender 2.71. Maybe someone sees the mistake. This is the image I try to have as ...

3d-view image  
asked by xyz 6 votes
answered by Pisurquatre 14 votes

Can you answer these?

How do i work with UV Toolshelf directly from strips?

I use Blender as a video editing program and I recently started colour grading my material. Now my computer is pretty slow, for now and I want to upgrade, but I won't use Node-editor for now, so I ...

nodes compositor  
asked by Keen Gaze 1 vote

How to make a texture disappear when a mesh passes over it? Like vacuuming dirt from a carpet.

I have a carpet texture and I added a lot of dirt on top of it. How do I make the the parts where the vacuum goes to disappear? This is for cycles.

cycles animation texturing materials  
asked by ChromaBlue 1 vote

UV map distorting on flat face

As you can see in the picture I have flat faces mapped to a texture but on the model they're being distorted (especially around G2 and G3). I've tried things like triangulating my mesh and adjusting ...

uv  
asked by Tarks 1 vote
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