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Blender Weekly Newsletter - Monday, September 28, 2015

Blender newsletter

Top new questions this week:

Making hair go straight up instead of following the shape?

So I'm making trees on a hill. But from what I know, trees grow straight up, and not at an angle. So how would you make the hair particles go straight up and not at an angle. Here's an example of the ...

particles  
asked by Chickenator 7 votes
answered by Carlo 9 votes

How to create a "fluid/distortion" effect on a solid object (example inside)

I've been struggling to understand how I should approach the following effect in blender: https://youtu.be/UQq4PJBDxpU?t=97 I've tried to solve this one through the displacement modifier (with ...

animation modifiers effects  
asked by Valthrudnir 6 votes

Mesh Extra Objects - operator panel is empty when using api instead of gui

I am using the Add Mesh Extra Objects Add-on. If I add a regular solid via gui I can set stuff in the operator panel like source, size, vertex truncation, ... If I use ...

python add-on  
asked by Michael 4 votes
answered by Ray Mairlot 0 votes

ID masks for reflections

Is there a way to get ID masks or otherwise isolate an objects reflection in the compositor? For example, if I have a sphere above a reflective plane, I can set an ID mask on the sphere and use that ...

cycles compositor  
asked by Drudge 4 votes
answered by parameciostudio 4 votes

Can I use array modifiers to create staggered rows of blocks in a dome?

I have built up a number of courses of blocks on a dome I'm building using array modifiers and NURBS circles. It works pretty well but each row of blocks starts at the same place, so the first several ...

modifiers  
asked by kim holder 4 votes
answered by sambler 2 votes

Blender won't let me replace an image

I need help with blender. I got a minecraft intro template, and there is a skin on it I want to change. The only way to change it like how everyone does is go to the replace image on the picture file. ...

image  
asked by Joey 3 votes

How to copy weight painting on foot1 to foot2?

I have a mesh (half a human body) and an armature, which is mirrored by scaling -1 along x, and then fixing bone roll. The mesh is weight painted. I want to mirror the mesh. However when I use the ...

armature bones weight-painting mirror  
asked by Artmole 3 votes

Greatest hits from previous weeks:

What is the fastest way to create a curved plane?

For a background, a lot of times I need a vertical wall, horizontal bottom, and a nice connecting curved surface between them in front of the camera. So far, I have used two methods: Deform a plane ...

modeling workflow  
asked by Alex Pakka 15 votes
answered by Matt 7 votes

What are the differences between Orthographic and Perspective views?

In risk of being off topic for broadness and discussioness... but I think in the end it's a question that can't be avoided. Can someone please finally explain the difference and why we need both?

3d-view  
asked by JNF 18 votes
answered by zeffii 16 votes

Can you answer these?

Can I Cycles bake all diffuse lighting in one go?

When doing ordinary renders with Cycles, you can get diffuse direct and diffuse indirect passes with one render by filling out the checkboxes. When you bake with Cycles, as far as I can tell you have ...

cycles texture-baking  
asked by Spencer Brown 3 votes

Python access to Skin Modifier data - again

I am trying to access skin modifier vertices data. An older solution does not work in my Blender 2.75 / 2.76: print('has skin=', bool(context.active_object.modifiers['Skin'])) data = ...

python modifiers  
asked by Marek 1 vote

How can I combine these overlapping render layers?

I had this scene: Then I broke it into these two render layers: Normally I use an alpha over node to combine render layers, but the transparency and overlapping doesn't allow that in this case. ...

cycles render-layers  
asked by ajwood 2 votes
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